Time: From 5:30 PM every Sunday to the next Challenge
Entry: Relevant NPC at main town will teleport you to the challenge continent ten minutes before it starts.
| Race | Relevant NPC |
| Draconian | Young Man Yuke |
| Natarian | Hermit Penny |
| Genotian | Soldier Hilmey |
Start up: The system will issue “The Zodiacs are open.” to mark the beginning of the Challenge. Every time a boss is down, there will be server-wide notification as well.
Teleportation: Relevant NPC will teleport you to Aries.
Maps: the 13 maps are as follows: Aries, Taurus, Gemini, Cancer, Leo, Virgo, Libra, Scorpio, Sagittarius, Capricorn, Aquarius, Pisces and Pope Hall. You must conquer all these 13 maps one by one.
Monsters: There are three monsters in every map.
Boss: In the 13 maps there are respectively: Moo, Arudibba, Shaja, Dismasc, Iorial, Saja, Dohko, Milo, Iorose, Asura, Kamou, Aburodi and Garonne.
Elite Monsters: Respectively Severed-horned Beasts, Hammer Minotaurs, Four-winged Demons, Vampires, Lion Fighters, Disco Vine Monsters, Improved Robots, Mammoth Guardians, Shalier Centaur Archers, Steel-horned Beasts, Brady Water Beasts and Nipolan Evils.
Normal Monsters: Rat Guards
Monsters are sure to drop:
Boss: Aries’ Keepsake, Taurus’s Keepsake, Gemini’s Keepsake, Cancer’s Keepsake, Leo’s Keepsake, Virgo’s Keepsake, Libra’s Keepsake, Scorpio’s Keepsake, Sagittarius’s Keepsake, Capricorn’s Keepsake, Aquarius’s Keepsake, Pisces’s Keepsake, Pope’s Decree, some advanced purple equipments and advanced Star Gems.
Elite Monsters: Aries’ Key, Taurus’s Key, Gemini’s Key, Cancer’s Key, Leo’s Key, Virgo’s Key, Libra’s Key, Scorpio’s Key, Sagittarius’s Key, Capricorn’s Key, Aquarius’s Key, Pisces’s Key and some Cosmic Dust and advanced Star Gems as well.
Normal Monsters: Large amounts of Cosmic Dust and some advanced materials.
Monsters Re-spawn
1. All the elite and normal monster will be refreshed when the event begins. Elite monsters will appear routinely.
2. All the Bosses will be spawning at 19:30 every Sunday.
3. The waypoint to next level will only appear when the Boss of the current map dies.
Rules:
1. PK: Players’ names won’t turn yellow or red in the event maps.
2. Revival: Players who died during the Challenge will revive in the town. Relevant NPC will teleport them to the previous map if the event time is not due. The punishment is the same as that in race and public map.
3. Waypoints: There are two waypoints in each checkpoint. One is the exit to the main town and the other is the entrance to the next map.
4. Keys: You can only get to the next map with corresponding keys. The key can’t be traded, destroyed or mailed. If you die, get offline or leave the map, it will drop on the ground.
5. Team: All the team members can get to the next level as long as one of them gets the key.
6. Off-line: Players who gets off-line in the course of the event will be back at the previous coordinate if the event time is not due. Otherwise they will be teleported back to the revival point in the main towns.
7. Others: Teleporting items such as Mnemonic Crystals are not allowed in the event map.
Ends
Requirements: Time is up or Garonne dies.
Rewards: Accumulated, advanced and final
1. Accumulated: You can collect Star Dust and Keepsake and exchange them for Honor Points with the relevant NPC.
2. Advanced: You’ll get some Honor Points every time you enter the next map.
3. Final: All the players in Pope Hall will get 500 Honor Points as the reward of Garonne’s death.
Posted in: 11-30-2008