There are two kinds of weapon-primary weapon and growing weapon. Primary weapons which can not grow and do not have extra attributes are only used at very beginning. When players reach level 20 they will get a growing weapon from novice treasure box. As a growing weapon, it gains experience when it is equiped and used to kill monsters.
How to set experience for weapon
Experience can be distributed according to a players setting, with Exp. ranging from 0% to 100%
For example: If Exp. Is set as 30%, 30% of the total value of it will be distributed to the weapon automatically.
You can go to the Arms Dealer to set your Exp Percentage, As shown below:
Weapon level up
After weapon gains certain (100%) experience, the weapon will level up. As bonus of leveling up, some attribute points of the weapon will increase.
Physical / Magical Attack which is the main attribute of weapons, it increases every time the weapon levels up.
Capacity which determines how many skill stones can be put into the weapon increases every time the weapon levels up.
Durability which determines how often the weapon need to be repaired increases every time the weapon levels up.
Posted in: 01-6-2009